Homelands
[4][B] Grandmother Sengir
HML#50#N
, : Target creature gets -1/-1 until end of turn.
[rare] rare
Homelands
[2][G] Faerie Noble
HML#86#N
FlyingOther Faerie creatures you control get +0/+1.: Other Faerie creatures you control get +1/+0 until end of turn.
[rare] rare
Homelands
[3][B] Sengir Autocrat
HML#56#N
When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
[uncommon] uncommon
Homelands
[1][G][G] An-Havva Constable
HML#81#N
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
[rare] rare
Homelands
[R] Dwarven Pony
HML#70#N
, : Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
[rare] rare
Homelands
[2][U][U] Reveka, Wizard Savant
HML#37#N
: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
[rare] rare
Homelands
[R] Winter Sky
HML#80#N
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
[rare] rare
Homelands
[4][G][G] Autumn Willow
HML#83#N
Shroud (This creature can't be the target of spells or abilities.): Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
[rare] rare
Homelands
[3][B][B] Black Carriage
HML#42#N
TrampleBlack Carriage doesn't untap during your untap step.Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep.
[rare] rare
Homelands
[2][G][G] Daughter of Autumn
HML#85#N
: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
[rare] rare
Homelands