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[2][W][W] Serra Paladin

HML#17#N
: Prevent the next 1 damage that would be dealt to any target this turn., : Target creature gains vigilance until end of turn.

[common] common

Homelands

7 Kč
Vyprodáno

[4] Clockwork Steed

HML#103#N
Clockwork Steed enters with four +1/+0 counters on it.Clockwork Steed can't be blocked by artifact creatures.At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it., : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater...

[common] common

Homelands

7 Kč
Vyprodáno

[W][W] Serra Bestiary

HML#15#N
Enchant creatureAt the beginning of your upkeep, sacrifice Serra Bestiary unless you pay .Enchanted creature can't attack or block, and its activated abilities with in their costs can't be activated.

[common] common

Homelands

7 Kč
Vyprodáno

[2][R][R] Retribution

HML#79#N
Choose two target creatures controlled by the same opponent. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

[uncommon] uncommon

Homelands

7 Kč
Vyprodáno

[1][U] Giant Albatross

HML#27A#N
FlyingWhen Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

[common] common

Homelands

7 Kč
Vyprodáno

[4][U] Dark Maze

HML#25A#N
Defender (This creature can't attack.): Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

[common] common

Homelands

7 Kč
Vyprodáno
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