Homelands
[2][W] Abbey Matron
HML#2A#N
, : Abbey Matron gets +0/+3 until end of turn.
Homelands
[common] common
[G] Joven's Ferrets
HML#89#N
Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn.At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.
Homelands
[common] common
[1] Roterothopter
HML#109#N
Flying: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Homelands
[common] common
[B] Torture
HML#59A#N
Enchant creature: Put a -1/-1 counter on enchanted creature.
[common] common
Homelands
[1][B][B] Sengir Bats
HML#57B#N
FlyingWhenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Homelands
[common] common
[1][B] Headstone
HML#52#N
Exile target card from a graveyard.Draw a card at the beginning of the next turn's upkeep.
[common] common
Homelands
[1][R][R] Orcish Mine
HML#78#N
Enchant landOrcish Mine enters with three ore counters on it.At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
[uncommon] uncommon
Homelands