Enchant creatureEnchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.Enchanted creature has ": Untap this creature."
, : Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
, : Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)Unchained Berserker gets +2/+0 as long as it's attacking.
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)Unchained Berserker gets +2/+0 as long as it's attacking.
When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)
When Scampering Scorcher enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)