TrampleVoracious Hydra enters with X +1/+1 counters on it.When Voracious Hydra enters, choose one —• Double the number of +1/+1 counters on Voracious Hydra.• Voracious Hydra fights target creature you don't control.
Enchantment spells you cast cost less to cast.Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.Flying, lifelinkOther creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.Whenever you tap a creature for mana, add an additional .: Put a +1/+1 counter on each creature you control.
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)Creatures your opponents control can't have +1/+1 counters put on them.
+1: Put three +1/+1 counters on up to one target creature.−1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.−6: Target creature gets +10/+10 and gains trample until end of turn.
Whenever a Swamp you control enters, choose one —• You draw a card and you lose 1 life.• Dread Presence deals 2 damage to any target and you gain 2 life.
VigilanceHydra spells you cast cost less to cast.Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)Whenever you cast a spell that targets a creature you control, draw a card.
As Icon of Ancestry enters, choose a creature type.Creatures you control of the chosen type get +1/+1., : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
FlashOther Wolves and Werewolves you control get +1/+1.At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
+1: Chandra, Flame's Fury deals 2 damage to any target.−2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller.−8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls.
Haste (This creature can attack and as soon as it comes under your control.)When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.−3: Create a 4/4 blue Elemental Bird creature token with flying.−8: You get an emblem with "Islands you control have ': Draw a card.'"
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.If a card would be put into an opponent's graveyard from anywhere, exile it instead.
When Golos, Tireless Pilgrim enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
HasteWhenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
Whenever you gain life, put a +1/+1 counter on this creature.As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)