FlyingClockwork Condor enters with three +1/+1 counters on it.Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
FlyingClockwork Condor enters with three +1/+1 counters on it.Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.
, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land., Sacrifice Lifespark Spellbomb: Draw a card.
, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land., Sacrifice Lifespark Spellbomb: Draw a card.
Equipped creature has flying.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)