Mirrodin
[2][R] Fiery Gambit - Foil
MRD#90#F
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
[rare] rare
Mirrodin
[3] Scale of Chiss-Goria - Foil
MRD#236#F
FlashAffinity for artifacts (This spell costs less to cast for each artifact you control.): Target creature gets +0/+1 until end of turn.
[common] common
Mirrodin
[7] Pentavus - Foil
MRD#226#F
Pentavus enters with five +1/+1 counters on it., Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying., Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
[rare] rare
Mirrodin
[3] Sculpting Steel
MRD#238#N
You may have Sculpting Steel enter as a copy of any artifact on the battlefield.
[rare] rare
Mirrodin
[1][W][W] Second Sunrise
MRD#20#N
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
[rare] rare
Mirrodin
[3] Proteus Staff
MRD#230#N
, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
[rare] rare
Mirrodin
[4][W][W] Solar Tide - Foil
MRD#24#F
Choose one —• Destroy all creatures with power 2 or less.• Destroy all creatures with power 3 or greater.Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
[rare] rare
Mirrodin
[1] Slagwurm Armor - Foil
MRD#243#F
Equipped creature gets +0/+6.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
[common] common
Mirrodin
[6] Mindslaver
MRD#206#N
, , Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
[rare] rare
Mirrodin
[2][G] Journey of Discovery - Foil
MRD#123#F
Choose one —• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.• You may play up to two additional lands this turn.Entwine (Choose both if you pay the entwine cost.)
[common] common
Mirrodin