Mirrodin
[2][B] Grim Reminder - Foil
MRD#66#F
Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
[rare] rare
Mirrodin
[B][B] Wrench Mind - Foil
MRD#84#F
Target player discards two cards unless they discard an artifact card.
[common] common
Mirrodin
[2] Talisman of Progress
MRD#256#N
: Add .: Add or . Talisman of Progress deals 1 damage to you.
[uncommon] uncommon
Mirrodin
[3][R] Grab the Reins - Foil
MRD#95#F
Choose one —• Until end of turn, you gain control of target creature and it gains haste.• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.Entwine (Choose both if you pay the entwine cost.)
[uncommon] uncommon
Mirrodin
[4][W][W] Solar Tide - Foil
MRD#24#F
Choose one —• Destroy all creatures with power 2 or less.• Destroy all creatures with power 3 or greater.Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
[rare] rare
Mirrodin
[4] Nightmare Lash
MRD#219#N
Equipped creature gets +1/+1 for each Swamp you control.Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
[rare] rare
Mirrodin
[2][G] Viridian Shaman - Foil
MRD#139#F
When Viridian Shaman enters, destroy target artifact.
[uncommon] uncommon
Mirrodin