Pentavus enters with five +1/+1 counters on it., Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying., Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
Equipped creature gets +0/+6.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Whenever you're dealt damage, put that many charge counters on Sun Droplet.At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Choose one —• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.• You may play up to two additional lands this turn.Entwine (Choose both if you pay the entwine cost.)
Choose one —• Each player shuffles their hand and graveyard into their library.• Each player draws seven cards.Entwine (Choose both if you pay the entwine cost.)
, , Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.)
Equipped creature gets +2/+2.Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.Equip
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Choose one —• Until end of turn, you gain control of target creature and it gains haste.• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.Entwine (Choose both if you pay the entwine cost.)
Choose one —• Destroy all creatures with power 2 or less.• Destroy all creatures with power 3 or greater.Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.)
At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.