Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Whenever enchanted creature attacks or blocks, its controller loses 3 life.
Choose one —• Regenerate each creature you control.• Wail of the Nim deals 1 damage to each creature and each player.Entwine (Choose both if you pay the entwine cost.)
Equipped creature has trample and can't be blocked by more than one creature.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Equipped creature has ": This creature deals 1 damage to any target."Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
As an additional cost to cast this spell, sacrifice an artifact.Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.