Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Equipped creature gets +0/+6.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
, , Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
Equipped creature gets +1/+0 for each Equipment attached to it.Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Choose one —• Each player shuffles their hand and graveyard into their library.• Each player draws seven cards.Entwine (Choose both if you pay the entwine cost.)
At the beginning of your first main phase, add for each charge counter on Altar of Shadows., : Destroy target creature. Then put a charge counter on Altar of Shadows.
Search your library for a nonland card and reveal it. Each opponent who cast a spell this turn with the same name as that card loses 6 life. Then shuffle.: Return Grim Reminder from your graveyard to your hand. Activate only during your upkeep.
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.Equip (: Attach to target creature you control. Equip only as a sorcery.)