Assassin's Creed

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[R] Spartan Veteran

ACR#292#N
During your turn, Spartan Veteran has first strike. (It deals combat damage before creatures without first strike.): Spartan Veteran gets +1/+0 until end of turn.

[common] common

Assassin's Creed

7 Kč
Vyprodáno

[3] Adrestia

ACR#68#N
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.Crew 1

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[3] Adrestia - Foil

ACR#68#F
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.Crew 1

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[2][U] Loyal Inventor

ACR#21#N
VigilanceWhen Loyal Inventor enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[W][B] Shay Cormac

ACR#153#N
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[W][B] Shay Cormac - Foil

ACR#153#F
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][U][B] Adéwalé, Breaker of Chains

ACR#136#N
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][U][B] Adéwalé, Breaker of Chains - Foil

ACR#136#F
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][R-W] Ezio, Brash Novice

ACR#145#N
Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][R-W] Ezio, Brash Novice - Foil

ACR#145#F
Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it.As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[R][W] Arbaaz Mir

ACR#46#N
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[R][W] Arbaaz Mir - Foil

ACR#46#F
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][G] Hunter's Bow

ACR#41#N
When Hunter's Bow enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.Equipped creature has reach and ward .Equip

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][G] Hunter's Bow - Foil

ACR#41#F
When Hunter's Bow enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.Equipped creature has reach and ward .Equip

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[2][G] Palazzo Archers

ACR#42#N
ReachWhenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[2][G] Palazzo Archers - Foil

ACR#42#F
ReachWhenever a creature with flying attacks you or a planeswalker you control, Palazzo Archers deals damage equal to its power to that creature.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[2][B][B] Chain Assassination

ACR#23#N
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)Destroy target creature. If another creature died this turn, draw a card.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[2][B][B] Chain Assassination - Foil

ACR#23#F
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)Destroy target creature. If another creature died this turn, draw a card.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][G][W][U] Shaun & Rebecca, Agents

ACR#64#N
VigilanceWhen Shaun & Rebecca, Agents enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.: Add . When you do, mill two cards.

[rare] rare

Assassin's Creed

7 Kč
Vyprodáno

[3][R] Labyrinth Adversary

ACR#290#N
Trample (This creature can deal excess combat damage to the player it's attacking.)Whenever you attack, you may pay . When you do, target creature can't block this turn.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][W] Hookblade

ACR#6#N
When Hookblade enters, attach it to target creature you control.Equipped creature gets +1/+0.During your turn, equipped creature has flying.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][W] Hookblade - Foil

ACR#6#F
When Hookblade enters, attach it to target creature you control.Equipped creature gets +1/+0.During your turn, equipped creature has flying.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[R] Hidden Footblade

ACR#34#N
FlashWhen Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.Equipped creature gets +1/+0 and has haste.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[R] Hidden Footblade - Foil

ACR#34#F
FlashWhen Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.Equipped creature gets +1/+0 and has haste.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[1][R] Misthios's Fury

ACR#291#N
Misthios's Fury deals 3 damage to target creature. If you control an Equipment, Misthios's Fury also deals 2 damage to that creature's controller.

[common] common

Assassin's Creed

7 Kč
Vyprodáno

[1][B] Poison-Blade Mentor

ACR#288#N
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[3][B] Roshan, Hidden Magister

ACR#32#N
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.Face-down creatures you control have menace.Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[3][B] Roshan, Hidden Magister - Foil

ACR#32#F
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.Face-down creatures you control have menace.Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[4][B] Phantom Blade

ACR#29#N
When Phantom Blade enters, attach it to up to one target creature you control. Destroy up to one other target creature.Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)Equip

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno

[4][B] Phantom Blade - Foil

ACR#29#F
When Phantom Blade enters, attach it to up to one target creature you control. Destroy up to one other target creature.Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)Equip

[uncommon] uncommon

Assassin's Creed

7 Kč
Vyprodáno
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