At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
When Phantom Blade enters, attach it to up to one target creature you control. Destroy up to one other target creature.Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)Equip
DeathtouchWhenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
FlashWhen Hidden Footblade enters, attach it to target creature you control. That creature gains first strike until end of turn.Equipped creature gets +1/+0 and has haste.Equip (: Attach to target creature you control. Equip only as a sorcery.)
MenaceDesmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.