Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.Crew 1
DefenderSokrates, Athenian Teacher has hexproof as long as it's untapped.Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
Those Who Came Before — This spell costs less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
When Hemlock Vial enters, you draw a card and you lose 1 life., , Sacrifice Hemlock Vial: Each equipped creature and Equipment you control gains deathtouch until end of turn.
Protection from AssassinsOther Knights you control get +2/+2 and have protection from Assassins.When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
Vigilance, trample, lifelinkBoast — : Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
Vigilance, trample, lifelinkBoast — : Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Choose one —• Let the World Burn — Destroy all artifacts and creatures.• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)