Defender (This creature can't attack.)Reach (This creature can block creatures with flying.)Other creatures you control get +1/+0.Whenever you attack with two or more creatures, draw a card.
MenaceDesmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
MenaceDesmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
DeathtouchWhenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.Face-down creatures you control have menace.Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.
As Conspiracy enters, choose a creature type.Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
As Conspiracy enters, choose a creature type.Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.