As Cover of Darkness enters, choose a creature type.Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
When Yggdrasil, Rebirth Engine enters, exile all creature cards from your graveyard.: Exile the top three cards of your library., : Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
Equipped creature gets +2/+2 and has protection from white and from black.Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.Equip
As Cover of Darkness enters, choose a creature type.Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
As Cover of Darkness enters, choose a creature type.Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
When Yggdrasil, Rebirth Engine enters, exile all creature cards from your graveyard.: Exile the top three cards of your library., : Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Equipped creature gets +2/+2 and has protection from white and from black.Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.Equip
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.