As Cover of Darkness enters, choose a creature type.Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
As Cover of Darkness enters, choose a creature type.Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
As Cover of Darkness enters, choose a creature type.Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
When Staff of Eden, Vault's Key enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.: Draw a card for each permanent you control but don't own.
First strikeWhenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Those Who Came Before — This spell costs less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."