Enchant creatureWhen Kenrith's Transformation enters, draw a card.Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
+1: Draw a card, then discard a card.+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
(: Add .)Witch's Cottage enters tapped unless you control three or more other Swamps.When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.
This spell costs less to cast for each artifact you control.When Emry, Lurker of the Loch enters, mill four cards.: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
FlyingWhen Gilded Goose enters, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life."), : Create a Food token., Sacrifice a Food: Add one mana of any color.
When this creature enters, choose one —• Scry 2.• You gain 3 life.• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
This spell costs less to cast for each instant and sorcery card in your graveyard.You have no maximum hand size.At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
Reach, hasteWhenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.