+1: Draw a card, then discard a card.+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
FlyingOrder of Midnight can't block.Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Enchant creatureWhen Kenrith's Transformation enters, draw a card.Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Flying, deathtouch, lifelinkOther creatures you control with flying get +1/+0.Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
Flying, deathtouch, lifelinkOther creatures you control with flying get +1/+0.Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
This spell costs less to cast for each Knight you control.Creatures you control get +1/+1.Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance., : Create a 2/2 white Knight creature token with vigilance.
+1: Put two +1/+1 counters on up to one target creature you control.0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Flying, hasteWhenever Rankle, Master of Pranks deals combat damage to a player, choose any number —• Each player discards a card.• Each player loses 1 life and draws a card.• Each player sacrifices a creature of their choice.