(: Add .)Gingerbread Cabin enters tapped unless you control three or more other Forests.When Gingerbread Cabin enters untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
FlyingWhen Arcanist's Owl enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
FlyingWhen Arcanist's Owl enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When Rowan's Stalwarts enters, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.
Enchant creatureEnchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Enchant creatureEnchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Equipped creature gets +1/+2.Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+2.Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.Equip (: Attach to target creature you control. Equip only as a sorcery.)
: Creatures you control get +1/+1 until end of turn.Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
First strike, hasteWhenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.Equip abilities you activate that target Fervent Champion cost less to activate.
Target player draws two cards and loses 2 life.Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Target player draws two cards and loses 2 life.Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
(: Add .)Idyllic Grange enters tapped unless you control three or more other Plains.When Idyllic Grange enters untapped, put a +1/+1 counter on target creature you control.
Put a +1/+1 counter on each creature you control.Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Put a +1/+1 counter on each creature you control.Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.