Reach, hasteWhenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.You may play an additional land this turn.
LifelinkWhen Murderous Rider dies, put it on the bottom of its owner's library.Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
Flying, hasteWhenever Rankle, Master of Pranks deals combat damage to a player, choose any number —• Each player discards a card.• Each player loses 1 life and draws a card.• Each player sacrifices a creature of their choice.
FlyingWhen Opportunistic Dragon enters, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
FlyingVantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.Vantress Gargoyle can't block unless you have four or more cards in hand.: Each player mills a card.
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.• 3/1 Human Warrior with trample and haste.• 2/1 Human Cleric with lifelink and haste.• 1/2 Human Rogue with haste and "When this creature enters, it deals 1 damage to any target."
: All creatures gain trample and haste until end of turn.: Put a +1/+1 counter on target creature.: Target player gains 5 life.: Target player draws a card.: Put target creature card from a graveyard onto the battlefield under its owner's control.
Enchant creatureWhen Kenrith's Transformation enters, draw a card.Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Choose one —• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
Choose one —• Draw cards equal to the greatest power among non-Human creatures you control.• Non-Human creatures you control get +3/+3 until end of turn.
This spell costs less to cast for each creature card in your graveyard.Whenever a creature you control dies, put it on the bottom of its owner's library., , Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Haste (This creature can attack and as soon as it comes under your control.): Gingerbrute can't be blocked this turn except by creatures with haste., , Sacrifice Gingerbrute: You gain 3 life.