Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls."
When It That Gets Left Hanging enters, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.
: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.
Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)Creature cards in your graveyard have haste.