Adventures in the Forgotten Realms

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[3][U][U] Iymrith, Desert Doom

AFR#62#N
FlyingIymrith, Desert Doom has ward as long as it's untapped.Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

[mythic] mythic

Adventures in the Forgotten Realms

45 Kč
Vyprodáno

[1][W] Flumph

AFR#15#N
Defender, flyingWhenever Flumph is dealt damage, you and target opponent each draw a card.

[rare] rare

Adventures in the Forgotten Realms

45 Kč
Poslední kus skladem!

[U] Wizard Class

AFR#81#N
(Gain the next level as a sorcery to add its ability.)You have no maximum hand size.: Level 2When this Class becomes level 2, draw two cards.: Level 3Whenever you draw a card, put a +1/+1 counter on target creature you control.

Adventures in the Forgotten Realms

[uncommon] uncommon

45 Kč
Vyprodáno

[G][G] Werewolf Pack Leader

AFR#387#N
Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

[rare] rare

Adventures in the Forgotten Realms

45 Kč
Vyprodáno

[G][G] Werewolf Pack Leader - Foil

AFR#387#F
Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

[rare] rare

Adventures in the Forgotten Realms

45 Kč
Vyprodáno

[R][G][W] Minsc, Beloved Ranger - Foil

AFR#344#F
When Minsc, Beloved Ranger enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

[mythic] mythic

Adventures in the Forgotten Realms

39 Kč
Vyprodáno

[U][B] Rogue Class

AFR#230#N
(Gain the next level as a sorcery to add its ability.)Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.: Level 2Creatures you control have menace.: Level 3You may play cards exiled with Rogue Class, and you may spend mana as though it...

Adventures in the Forgotten Realms

[rare] rare

39 Kč
Vyprodáno

[B] Vorpal Sword

AFR#124#N
Equipped creature gets +2/+0 and has deathtouch.: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."Equip

Adventures in the Forgotten Realms

[rare] rare

39 Kč
Vyprodáno

[B] Vorpal Sword - Foil

AFR#124#F
Equipped creature gets +2/+0 and has deathtouch.: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."Equip

Adventures in the Forgotten Realms

[rare] rare

39 Kč
Vyprodáno

[2][W][W] Grand Master of Flowers - Foil

AFR#282#F
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.+1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.+1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it...

[mythic] mythic

Adventures in the Forgotten Realms

39 Kč
Vyprodáno

[1][U][U] Grazilaxx, Illithid Scholar - Foil

AFR#60#F
Whenever a creature you control becomes blocked, you may return it to its owner's hand.Whenever one or more creatures you control deal combat damage to a player, draw a card.

[rare] rare

Adventures in the Forgotten Realms

39 Kč
Vyprodáno

Lair of the Hydra - Foil

AFR#259#F
If you control two or more other lands, Lair of the Hydra enters tapped.: Add .: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Adventures in the Forgotten Realms

[rare] rare

39 Kč
Vyprodáno
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