Adventures in the Forgotten Realms

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[B] Feign Death

AFR#103#N
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

[common] common

Adventures in the Forgotten Realms

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[R][G] Bard Class

AFR#217#N
(Gain the next level as a sorcery to add its ability.)Legendary creatures you control enter with an additional +1/+1 counter on them.: Level 2Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.: Level 3Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this...

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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[R][G] Bard Class - Foil

AFR#217#F
(Gain the next level as a sorcery to add its ability.)Legendary creatures you control enter with an additional +1/+1 counter on them.: Level 2Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.: Level 3Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this...

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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[2][W][W] Grand Master of Flowers - Foil

AFR#17#F
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.+1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.+1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it...

[mythic] mythic

Adventures in the Forgotten Realms

35 Kč
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[1][R] Battle Cry Goblin - Foil

AFR#132#F
: Goblins you control get +1/+0 and gain haste until end of turn.Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

[uncommon] uncommon

Adventures in the Forgotten Realms

35 Kč
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[1][R] Orb of Dragonkind

AFR#157#N
, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons., , Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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Hive of the Eye Tyrant

AFR#258#N
If you control two or more other lands, Hive of the Eye Tyrant enters tapped.: Add .: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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[B][B][B] The Book of Vile Darkness

AFR#374#N
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token., Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.

[mythic] mythic

Adventures in the Forgotten Realms

35 Kč
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Dungeon Descent - Foil

AFR#352#F
Dungeon Descent enters tapped.: Add ., , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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[1][W] Loyal Warhound

AFR#363#N
VigilanceWhen Loyal Warhound enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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Cave of the Frost Dragon

AFR#350#N
If you control two or more other lands, Cave of the Frost Dragon enters tapped.: Add .: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

[rare] rare

Adventures in the Forgotten Realms

35 Kč
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