Adventures in the Forgotten Realms

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[2][G] Choose Your Weapon - Foil

AFR#175#F
Choose one —• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.• Archery — This spell deals 5 damage to target creature with flying.

[uncommon] uncommon

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[R] Kick in the Door - Foil

AFR#153#F
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

[common] common

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[3][B][G] Skeletal Swarming

AFR#389#N
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.

[rare] rare

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[U] You See a Guard Approach - Foil

AFR#85#F
Choose one —• Distract the Guard — Tap target creature.• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

[common] common

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[1][R][R] Flameskull

AFR#143#N
FlyingFlameskull can't block.Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

[mythic] mythic

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[U] The Blackstaff of Waterdeep - Foil

AFR#48#F
You may choose not to untap The Blackstaff of Waterdeep during your untap step.Animate Walking Statue — , : Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.

[rare] rare

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[2][W][B] Barrowin of Clan Undurr - Foil

AFR#336#F
When Barrowin of Clan Undurr enters, venture into the dungeon. (Enter the first room or advance to the next room.)Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.

[uncommon] uncommon

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[4][G][G] Green Dragon - Foil

AFR#186#F
FlyingPoison Breath — When Green Dragon enters, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

[uncommon] uncommon

Adventures in the Forgotten Realms

9 Kč
Vyprodáno

[2][W] Blink Dog - Foil

AFR#300#F
Double strikeTeleport — : Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

[uncommon] uncommon

Adventures in the Forgotten Realms

9 Kč
Vyprodáno
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