Climb Over — : Target Wall can't block this turn.Tie Up — , : Target creature doesn't untap during its controller's next untap step.Rappel Down — , : Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Climb Over — : Target Wall can't block this turn.Tie Up — , : Target creature doesn't untap during its controller's next untap step.Rappel Down — , : Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Circle of Death — : Roll a d20.1—9 | Each opponent loses 2 life.10—19 | Each opponent loses 2 life and you gain 2 life.20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Circle of Death — : Roll a d20.1—9 | Each opponent loses 2 life.10—19 | Each opponent loses 2 life and you gain 2 life.20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
You may choose not to untap The Blackstaff of Waterdeep during your untap step.Animate Walking Statue — , : Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.
When Dawnbringer Cleric enters, choose one —• Cure Wounds — You gain 2 life.• Dispel Magic — Destroy target enchantment.• Gentle Repose — Exile target card from a graveyard.
FlashWhen Dueling Rapier enters, attach it to target creature you control.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)
FlashWhen Dueling Rapier enters, attach it to target creature you control.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.