Adventures in the Forgotten Realms

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[2][B][B] Gelatinous Cube

AFR#105#N
Engulf — When Gelatinous Cube enters, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.Dissolve — : Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.

[rare] rare

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[2][B][B] Gelatinous Cube - Foil

AFR#105#F
Engulf — When Gelatinous Cube enters, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.Dissolve — : Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.

[rare] rare

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[1][G] Gnoll Hunter

AFR#185#N
Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.

[common] common

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[1][G] Gnoll Hunter - Foil

AFR#185#F
Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter.

[common] common

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[G][W] Trelasarra, Moon Dancer

AFR#346#N
Whenever you gain life, put a +1/+1 counter on Trelasarra, Moon Dancer and scry 1. (Look at the top card of your library. You may put that card on the bottom.)

[uncommon] uncommon

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[4][B][B] Baleful Beholder

AFR#311#N
When Baleful Beholder enters, choose one —• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

[common] common

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[4][B][B] Baleful Beholder - Foil

AFR#311#F
When Baleful Beholder enters, choose one —• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

[common] common

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[3][G] Bulette

AFR#173#N
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.

[common] common

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[3][G] Bulette - Foil

AFR#173#F
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.

[common] common

Adventures in the Forgotten Realms

7 Kč
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[2][G] Choose Your Weapon

AFR#175#N
Choose one —• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.• Archery — This spell deals 5 damage to target creature with flying.

[uncommon] uncommon

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[4][W][W] White Dragon

AFR#41#N
FlyingCold Breath — When White Dragon enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

[uncommon] uncommon

Adventures in the Forgotten Realms

7 Kč
Vyprodáno

[R] Kick in the Door

AFR#153#N
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

[common] common

Adventures in the Forgotten Realms

7 Kč
Vyprodáno
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