Choose one —• Untap all lands you control.• Until end of turn, lands you control become 2/2 creatures that are still lands.Entwine (Choose both if you pay the entwine cost.)
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)Remove a charge counter from Pentad Prism: Add one mana of any color.
Equipped creature has shroud. (It can't be the target of spells or abilities.): Attach Neurok Stealthsuit to target creature you control.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Tornado Elemental enters, it deals 6 damage to each creature with flying.You may have Tornado Elemental assign its combat damage as though it weren't blocked.
Choose one —• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)Entwine (Choose both if you pay the entwine cost.)
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Equipped creature gets +3/+2.Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.Equip (: Attach to target creature you control. Equip only as a sorcery.)