Stirring Wildwood enters tapped.: Add or .: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Fiery Temper deals 3 damage to any target.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
(: Add .)Mistveil Plains enters tapped., : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Enchant creatureEnchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
When Murderous Redcap enters, it deals damage equal to its power to any target.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Conflagrate deals X damage divided as you choose among any number of targets.Flashback—, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Delve (Each card you exile from your graveyard while casting this spell pays for .): Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.