Floodchaser enters with six +1/+1 counters on it.Floodchaser can't attack unless defending player controls an Island., Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
Floodchaser enters with six +1/+1 counters on it.Floodchaser can't attack unless defending player controls an Island., Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.