FlyingChampion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
Each other Warrior creature you control enters with an additional +1/+1 counter on it.Each creature you control with a +1/+1 counter on it has trample.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
TrampleWhen Boldwyr Heavyweights enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."Whenever a Soldier creature enters, you may attach Veteran's Armaments to it.Equip
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
Changeling (This card is every creature type.): Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Fertilid enters with two +1/+1 counters on it., Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
As Primal Beyond enters, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters tapped.: Add .: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Auntie's Snitch can't block.Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.