Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)Whenever a Rogue creature enters, you may attach Cloak and Dagger to it.Equip
Each other Warrior creature you control enters with an additional +1/+1 counter on it.Each creature you control with a +1/+1 counter on it has trample.
Create a 2/5 green Treefolk Shaman creature token.Whenever a Forest you control enters, you may return Reach of Branches from your graveyard to your hand.
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
TrampleWhen Boldwyr Heavyweights enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Fertilid enters with two +1/+1 counters on it., Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.