Innistrad: Crimson Vow
[1][U] Jacob Hauken, Inspector // Hauken's Insight - Foil
VOW#320#F
: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.Once during each of your turns, you may...
[mythic] mythic
Innistrad: Crimson Vow
[3][W][W] By Invitation Only - Foil
VOW#5#F
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.
[rare] rare
Innistrad: Crimson Vow
[4][B][B] Cemetery Desecrator - Foil
VOW#100#F
MenaceWhen Cemetery Desecrator enters or dies, exile another card from a graveyard. When you do, choose one —• Remove X counters from target permanent, where X is the mana value of the exiled card.• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.
[mythic] mythic
Innistrad: Crimson Vow
[2][R][R] Ill-Tempered Loner // Howlpack Avenger
VOW#378#N
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.: Ill-Tempered Loner gets +2/+0 until end of turn.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.: Howlpack Avenger gets +2/+0...
[rare] rare
Innistrad: Crimson Vow
[2][R][R] Manaform Hellkite
VOW#170#N
FlyingWhenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
[mythic] mythic
Innistrad: Crimson Vow
[2][R] Curse of Hospitality - Foil
VOW#377#F
Enchant playerCreatures attacking enchanted player have trample.Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
[rare] rare
Innistrad: Crimson Vow
[2][U][U] Consuming Tide - Foil
VOW#53#F
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
[rare] rare
Innistrad: Crimson Vow
[1][U][U] Cemetery Illuminator
VOW#50#N
FlyingWhenever Cemetery Illuminator enters or attacks, exile a card from a graveyard.You may look at the top card of your library any time.Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
[mythic] mythic
Innistrad: Crimson Vow
[2][G][G] Ulvenwald Oddity // Ulvenwald Behemoth - Foil
VOW#225#F
Trample, haste: Transform Ulvenwald Oddity.Trample, hasteOther creatures you control get +1/+1 and have trample and haste.
[rare] rare
Innistrad: Crimson Vow