DefenderWhen Biolume Egg enters, scry 2.When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.Sacrifice two Islands: Biolume Serpent can't be blocked this turn.
This spell costs less to cast if you control a Spirit. It also costs less to cast if you control an enchantment.Counter target spell unless its controller pays .
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)Draw a card.
Menace (This creature can't be blocked except by two or more creatures.)Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Menace (This creature can't be blocked except by two or more creatures.)Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Menace (This creature can't be blocked except by two or more creatures.)Daybound (If a player casts no spells during their own turn, it becomes night next turn.)Menace (This creature can't be blocked except by two or more creatures.)Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Defender: Transform Concealing Curtains. Activate only as a sorcery.MenaceWhen this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
Whenever Estwald Shieldbasher attacks, you may pay . If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Whenever Estwald Shieldbasher attacks, you may pay . If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
, : Ballista Watcher deals 1 damage to any target.Daybound (If a player casts no spells during their own turn, it becomes night next turn.): Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
, : Ballista Watcher deals 1 damage to any target.Daybound (If a player casts no spells during their own turn, it becomes night next turn.): Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Menace (This creature can't be blocked except by two or more creatures.)When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Menace (This creature can't be blocked except by two or more creatures.)When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")
ReachAt the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.), , Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
ReachAt the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.), , Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler.Patchwork Crawler has all activated abilities of all creature cards exiled with it.
: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler.Patchwork Crawler has all activated abilities of all creature cards exiled with it.