VigilanceWhenever Cemetery Prowler enters or attacks, exile a card from a graveyard.Spells you cast cost less to cast for each card type they share with cards exiled with Cemetery Prowler.
Other Vampires you control get +1/+1.When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove...
FlashThis spell can't be countered.Whenever you cast a spell, choose up to one —• Return target spell you don't control to its owner's hand.• Return target nonland permanent to its owner's hand.
TrampleCultivator Colossus's power and toughness are each equal to the number of lands you control.When Cultivator Colossus enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Other Vampires you control get +1/+1.When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove...
HexproofAt the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)HexproofOther permanents you control have hexproof.At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.Nightbound...