Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)Draw a card for each creature [with flying] you control.
Enchant creatureEnchanted creature has "Whenever a creature you control enters, this creature gets +1/+1 until end of turn."When Nurturing Presence enters, create a 1/1 white Spirit creature token with flying.
Enchant creatureEnchanted creature has "Whenever a creature you control enters, this creature gets +1/+1 until end of turn."When Nurturing Presence enters, create a 1/1 white Spirit creature token with flying.
Exploit (When this creature enters, you may sacrifice a creature.)When Diver Skaab exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.
Exploit (When this creature enters, you may sacrifice a creature.)When Diver Skaab exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.
, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
When you attack with exactly two creatures, transform Alluring Suitor.TrampleWhen this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.: Deadly Dancer and another target creature each get +1/+0 until end of turn.
When you attack with exactly two creatures, transform Alluring Suitor.TrampleWhen this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.: Deadly Dancer and another target creature each get +1/+0 until end of turn.
Enchant creature or landAs long as enchanted permanent is a creature, it gets +2/+2.As long as enchanted permanent is a land, it has ": Add two mana of any one color."