VigilanceWhenever Cemetery Prowler enters or attacks, exile a card from a graveyard.Spells you cast cost less to cast for each card type they share with cards exiled with Cemetery Prowler.
VigilanceWhenever Cemetery Prowler enters or attacks, exile a card from a graveyard.Spells you cast cost less to cast for each card type they share with cards exiled with Cemetery Prowler.
First strikeWhen Cemetery Gatekeeper enters, exile a card from a graveyard.Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
Other Vampires you control get +1/+1.When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove...
HexproofAt the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)HexproofOther permanents you control have hexproof.At the beginning of combat on your turn, put two +1/+1 counters on each creature you control.Nightbound...
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.−2: Create a 2/3 black Vampire creature token with flying and lifelink.−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.−2: Create a 2/3 black Vampire creature token with flying and lifelink.−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
FlashThis spell can't be countered.Whenever you cast a spell, choose up to one —• Return target spell you don't control to its owner's hand.• Return target nonland permanent to its owner's hand.
TrampleCultivator Colossus's power and toughness are each equal to the number of lands you control.When Cultivator Colossus enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
+1: Add . Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker.+1: Exile the top card of your library. If it's red, you may cast it this turn.−7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any...