+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then...
This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.TrampleWhenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.−7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the...
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.−7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the...
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then...
HexproofIf a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.When there are nine or more incarnation counters on Nine Lives, exile it.When Nine Lives leaves the battlefield, you lose the game.
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)