+2: Ugin, the Spirit Dragon deals 3 damage to any target.−X: Exile each permanent with mana value X or less that's one or more colors.−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
+1: Each player discards a card. Each opponent who can't loses 3 life.−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.+1: Draw a card, then discard a card.−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)−10: Take two extra turns after this one.
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.Whenever you cast a Cat spell, create a 1/1 white Dog creature token., : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Vigilance, reach, trampleWhenever Elder Gargaroth attacks or blocks, choose one —• Create a 3/3 green Beast creature token.• You gain 3 life.• Draw a card.
Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card.Whenever an opponent casts a spell from anywhere other than their hand, draw a card.Discard a card: Ghostly Pilferer can't be blocked this turn.
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.+1: Draw a card, then discard a card.−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)−10: Take two extra turns after this one.
, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.+1: Draw a card, then discard a card.−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)−10: Take two extra turns after this one.
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.+1: Draw a card, then discard a card.−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)−10: Take two extra turns after this one.
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.+1: Draw a card, then discard a card.−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)−10: Take two extra turns after this one.
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.+1: Draw a card, then discard a card.−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)−10: Take two extra turns after this one.
LifelinkWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.Whenever an opponent casts their second spell each turn, draw a card.