TrampleDelirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Skulk (This creature can't be blocked by creatures with greater power.)At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.
Destroy target tapped creature.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
HasteAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.Whenever a Werewolf you control enters, you may transform it.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
When Fleeting Memories enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, target player mills three cards.
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)