DefenderThing in the Ice enters with four ice counters on it.Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
+1: Scry 1, then draw a card.−2: Return target creature to its owner's hand.−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.Attacking creatures you control get +1/+0 and have trample.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.