Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.Attacking creatures you control get +1/+0 and have trample.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
When Harvest Hand dies, return it to the battlefield transformed under your control.Equipped creature gets +1/+1.As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)Equip
At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.
TrampleDelirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less.
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.Equip
Destroy target tapped creature.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
HasteAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.Whenever a Werewolf you control enters, you may transform it.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
When Fleeting Memories enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, target player mills three cards.
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)