Theros
[1][U][R] Spellheart Chimera - Foil
THS#204#F
Flying, trampleSpellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
[uncommon] uncommon
Theros
[1] Traveler's Amulet - Foil
THS#221#F
, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
[common] common
Theros
[3][U][B] Psychic Intrusion - Foil
THS#200#F
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
[rare] rare
Theros
[4][B] Rescue from the Underworld - Foil
THS#102#F
As an additional cost to cast this spell, sacrifice a creature.Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
[uncommon] uncommon
Theros
[3][G] Nylea's Emissary - Foil
THS#168#F
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)TrampleEnchanted creature gets +3/+3 and has trample.
[uncommon] uncommon
Theros
[3][G] Karametra's Acolyte
THS#160#N
: Add an amount of equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
[uncommon] uncommon
Theros
[1][U] Voyage's End - Foil
THS#73#F
Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
[common] common
Theros
[3][B][R] Underworld Cerberus
THS#208#N
Underworld Cerberus can't be blocked except by three or more creatures.Cards in graveyards can't be the targets of spells or abilities.When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand.
[mythic] mythic
Theros