Theros
[R] Firedrinker Satyr
THS#122#N
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
[rare] rare
Theros
[2][R] Minotaur Skullcleaver
THS#130#N
HasteWhen Minotaur Skullcleaver enters, it gets +2/+0 until end of turn.
[common] common
Theros
[2][R] Minotaur Skullcleaver - Foil
THS#130#F
HasteWhen Minotaur Skullcleaver enters, it gets +2/+0 until end of turn.
[common] common
Theros
[2][W] Lagonna-Band Elder
THS#21#N
When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.
[common] common
Theros
[2][W] Lagonna-Band Elder - Foil
THS#21#F
When Lagonna-Band Elder enters, if you control an enchantment, you gain 3 life.
[common] common
Theros
[R][W] Akroan Hoplite
THS#185#N
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
[uncommon] uncommon
Theros
[1][W][U] Daxos of Meletis
THS#191#N
Daxos of Meletis can't be blocked by creatures with power 3 or greater.Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
[rare] rare
Theros
[R] Coordinated Assault
THS#116#N
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
[uncommon] uncommon
Theros
[R] Coordinated Assault - Foil
THS#116#F
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
[uncommon] uncommon
Theros
[1] Witches' Eye
THS#222#N
Equipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)Equip
[uncommon] uncommon
Theros
[2][U][R] Steam Augury
THS#205#N
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
[rare] rare
Theros