FlashBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)Enchanted creature gets +4/+2.
Enchant creatureWhenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.When you sacrifice Ordeal of Thassa, draw two cards.
As an additional cost to cast this spell, sacrifice a creature.Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Sealock Monster can't attack unless defending player controls an Island.: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.
, : Put a fate counter on another target creature., : Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control., : Exile target creature that has a fate counter on it. Its controller draws two cards.
: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and as soon as it comes under your control.)
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)Scry 1.
This spell costs less to cast for each creature card in your graveyard.: Monstrosity 5. This ability costs less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Whenever another creature dies, scry 1.: Reaper of the Wilds gains deathtouch until end of turn.: Reaper of the Wilds gains hexproof until end of turn.