Urza's Saga
[2][U][U] Zephid's Embrace
USG#114#N
Enchant creatureEnchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)
[uncommon] uncommon
Urza's Saga
[2][W] Soul Sculptor
USG#53#N
, : Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.
[rare] rare
Urza's Saga
[1][W] Absolute Grace
USG#1#N
All creatures have protection from black.
[uncommon] uncommon
Urza's Saga
[G] Hidden Guerrillas
USG#261#N
When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
[uncommon] uncommon
Urza's Saga
[1][W] Rune of Protection: Red
USG#40#N
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.Cycling (, Discard this card: Draw a card.)
[common] common
Urza's Saga
[2][W][W] Opal Titan
USG#26#N
When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
[rare] rare
Urza's Saga
[X][R] Outmaneuver
USG#205#N
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
[uncommon] uncommon
Urza's Saga
[2][U] Exhaustion
USG#74#N
Creatures and lands target opponent controls don't untap during their next untap step.
[uncommon] uncommon
Urza's Saga
[W] Serra's Hymn
USG#48#N
At the beginning of your upkeep, you may put a verse counter on Serra's Hymn.Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.
[uncommon] uncommon
Urza's Saga