Scuttling Doom Engine can't be blocked by creatures with power 2 or less.When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker.
Defender (This creature can't attack.)Whenever you gain life, put a +1/+1 counter on Wall of Limbs., Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
When Satyr Wayfinder enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Whenever a nontoken creature you control enters, you may pay . If you do, create a 1/1 white Spirit creature token with flying., Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Put target creature card from a graveyard onto the battlefield under your control.
Other Goblin creatures you control attack each combat if able.At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
First strike: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls., Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that...
First strike (This creature deals combat damage before creatures without first strike.)Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
Kird Chieftain gets +1/+1 as long as you control a Forest.: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Defender (This creature can't attack.)Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Vigilance: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn., Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.