Magic 2015
[2][B] Festergloom
M15#97#N
Nonblack creatures get -1/-1 until end of turn.
[common] common
Magic 2015
[3][W][W] Meditation Puzzle
M15#19#N
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)You gain 8 life.
[common] common
Magic 2015
[3][W][W] Meditation Puzzle - Foil
M15#19#F
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)You gain 8 life.
[common] common
Magic 2015
[2][U] Coral Barrier
M15#49#N
Defender (This creature can't attack.)When Coral Barrier enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
[common] common
Magic 2015
[2][U] Coral Barrier - Foil
M15#49#F
Defender (This creature can't attack.)When Coral Barrier enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
[common] common
Magic 2015
[1][U][U] Encrust
M15#53#N
Enchant artifact or creatureEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
[common] common
Magic 2015
[1][U][U] Encrust - Foil
M15#53#F
Enchant artifact or creatureEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
[common] common
Magic 2015
[1][R] Altac Bloodseeker
M15#128#N
Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
[uncommon] uncommon
Magic 2015
[4] Haunted Plate Mail
M15#218#N
Equipped creature gets +4/+4.: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.Equip (: Attach to target creature you control. Equip only as a sorcery.)
[rare] rare
Magic 2015
[1][W] Kinsbaile Skirmisher
M15#16#N
When Kinsbaile Skirmisher enters, target creature gets +1/+1 until end of turn.
[common] common
Magic 2015