Scuttling Doom Engine can't be blocked by creatures with power 2 or less.When Scuttling Doom Engine dies, it deals 6 damage to target opponent or planeswalker.
, Sacrifice Generator Servant: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
FlyingWhen this creature enters, you may search your library for an artifact card, exile it, then shuffle.When this creature dies, you may put the exiled card into its owner's hand.
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Flying: Draw a card for each color among permanents you control., Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.
Trample: Permanents you control gain indestructible until end of turn., Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."Whenever equipped creature dies, target opponent gains control of Avarice Amulet.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Exile target attacking or blocking creature.