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[1][U] Wall of Lost Thoughts
JMP#190#N
Defender (This creature can't attack.)When Wall of Lost Thoughts enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
[uncommon] uncommon
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[3][B] Falkenrath Noble
JMP#232#N
FlyingWhenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
[uncommon] uncommon
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[1][U] Wishful Merfolk
JMP#197#N
Defender: Wishful Merfolk loses defender and becomes a Human until end of turn.
[common] common
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[2] Prophetic Prism
JMP#478#N
When Prophetic Prism enters, draw a card., : Add one mana of any color.
[common] common
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[1][W] Aegis of the Heavens
JMP#79#N
Target creature gets +1/+7 until end of turn.
[uncommon] uncommon
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[7] Meteor Golem
JMP#474#N
When this creature enters, destroy target nonland permanent an opponent controls.
[uncommon] uncommon
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[1][W] Forced Worship
JMP#104#N
Enchant creatureEnchanted creature can't attack.: Return Forced Worship to its owner's hand.
[common] common
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[2][W] Dauntless Onslaught
JMP#99#N
Up to two target creatures each get +2/+2 until end of turn.
[uncommon] uncommon
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[3][W] Trusty Retriever
JMP#8#N
When Trusty Retriever enters, choose one —• Put a +1/+1 counter on Trusty Retriever.• Return target artifact or enchantment card from your graveyard to your hand.
[common] common
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